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# Copyright 1993-2006 NVIDIA Corporation. All rights reserved.
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# This source code is subject to NVIDIA ownership rights under U.S. and
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# international Copyright laws.
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# NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
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# CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
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# IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH
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# REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
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# MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
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# IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
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# OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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# OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
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# OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
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# OR PERFORMANCE OF THIS SOURCE CODE.
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# U.S. Government End Users. This source code is a "commercial item" as
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# that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of
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# "commercial computer software" and "commercial computer software
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# documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995)
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# and is provided to the U.S. Government only as a commercial end item.
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# Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
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# 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
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# source code with only those rights set forth herein.
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# Build script for project
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# Add source files here
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EXECUTABLE := matrixMul
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# Cuda source files (compiled with cudacc)
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CUFILES := matrixMul.cu
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# C/C++ source files (compiled with gcc / c++)
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