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path: root/blueprints/automation/motion/halabyan24.yaml
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blueprint:
  name: Halabyan24 Global Motions
  description: Global motion/tracking rules for Halabyan 24
  domain: automation

trigger:
# We get home (we rather rely on motion sensor here)
#  - platform: state
#    id: home
#    entity_id:
#      - group.master_phones
#    from: not_home
#    to: home
#    for:
#      hours: 0
#      minutes: 1
#      seconds: 0

# We get away from home (even near-by)
  - platform: state
    id: not_home
    entity_id:
      - group.master_phones
    from: home
    to: not_home
    for:
      hours: 1
      minutes: 0
      seconds: 0

# We get in home area (from outside)
  - platform: state
    id: around_home
    entity_id:
      - device_tracker.lm_g810
    from: not_home
    to: HomeHalabyanExtended
    for:
      hours: 0
      minutes: 4
      seconds: 0

  - platform: state
    id: around_home2
    entity_id:
      - device_tracker.lm_g810
    from: not_home
    to: home
    for:
      hours: 0
      minutes: 2
      seconds: 0

# We get away from home area (or directly from home)
  - platform: state
    id: away_from_home
    entity_id:
      - device_tracker.lm_g810
    from: HomeHalabyanExtended
    to: not_home
    for:
      hours: 1
      minutes: 0
      seconds: 0

  - platform: state
    id: away_from_home2
    entity_id:
      - device_tracker.lm_g810
    from: home
    to: not_home
    for:
      hours: 1
      minutes: 0
      seconds: 0


# No motions in the hall for a day
  - platform: state
    entity_id: binary_sensor.hall_motions_occupancy
    from: "on"
    to: "off"
    for:
      hours: 24
      minutes: 0
      seconds: 0
    id: empty_day

# No motions in the hall for a week
  - platform: state
    entity_id: binary_sensor.hall_motions_occupancy
    from: "on"
    to: "off"
    for:
      hours: 120
      minutes: 0
      seconds: 0
    id: empty_week

# Motions in the hall detected
  - platform: state
    entity_id: binary_sensor.hall_motions_occupancy
    from: "off"
    to: "on"
    for:
      hours: 0
      minutes: 1
      seconds: 0
    id: motions

# 'Away' security mode is turned off
  - platform: state
    entity_id:
      - input_boolean.mode_away
    from: 'on'
    to: 'off'
    id: away_gone


condition: []
action:
  - choose:

# Set 'away' security mode if no motions for 1 day (or for 2 hours if we are 'alone' and left 'home area')
      - conditions:
          - condition: state
            entity_id: input_boolean.mode_away
            state: 'off'
          - condition: or
            conditions:
              - condition: trigger
                id: empty_day
              - condition: and
                conditions:
                  - condition: or
                    conditions:
                      - condition: trigger
                        id: away_from_home
                      - condition: trigger
                        id: away_from_home2
                  - condition: state
                    entity_id: input_boolean.mode_house_sleep
                    state: 'on'
        sequence:
          - service: switch.turn_on
            target:
              entity_id: switch.hall_lights_right

# Set house to 'sleep' if no motions for 1 day (or for 2 hours if we are 'alone' and left 'home')
      - conditions:
          - condition: state
            entity_id: input_boolean.mode_house_sleep
            state: 'off'
          - condition: or
            conditions:
              - condition: trigger
                id: empty_day
              - condition: and
                conditions:
                  - condition: trigger
                    id: not_home
#                  - condition: state
#                    entity_id: input_boolean.mode_alone
#                    state: 'on'
                  - condition: state
                    entity_id: input_boolean.mode_guests
                    state: 'off'
                  - condition: state
                    entity_id: binary_sensor.hall_motions_occupancy
                    state: 'off'
                    for:
                      hours: 2
                      minutes: 0
                      seconds: 0
        sequence:
          - service: script.sleep_and_wake
            data:
              mode: sleep
              target: house

# Set house to 'hibernate' if no motions for a week
      - conditions:
          - condition: trigger
            id: empty_week
          - condition: state
            entity_id: input_boolean.mode_house_hibernate
            state: 'off'
        sequence:
          - service: script.sleep_and_wake
            data:
              mode: hibernate
              target: house


# Disable 'away' security mode if our phone is in vicinity
      - conditions:
          - condition: or
            conditions:
              - condition: trigger
                id: around_home
              - condition: trigger
                id: around_home2
        sequence:
          - service: switch.turn_off
            data: {}
            target:
              entity_id: switch.hall_lights_right

# 'Wake' house if it was 'sleeping'/'hibernated' and 
#   * either there are motions in hall and 'away' security mode is not set
#   * or 'away' security mode is just turned off

      - conditions:
          - condition: or
            conditions:
              - condition: state
                entity_id: input_boolean.mode_house_sleep
                state: 'on'
                for:
                  hours: 0
                  minutes: 10
                  seconds: 0
              - condition: state
                entity_id: input_boolean.mode_house_hibernate
                state: 'on'
                for:
                  hours: 0
                  minutes: 10
                  seconds: 0
          - condition: or
            conditions:
              - condition: and
                conditions:
                  - condition: trigger
                    id: motions
                  - condition: state
                    entity_id: input_boolean.mode_away
                    state: 'off'
              - condition: and
                conditions:
                  - condition: trigger
                    id: away_gone
                  - type: is_motion
                    condition: device
                    device_id: 6deb0a6fb7a4a849ba22afc166cf9919
                    entity_id: binary_sensor.hall_motions_occupancy
                    domain: binary_sensor
        sequence:
          - if:
              - condition: state
                entity_id: input_boolean.mode_house_hibernate
                state: 'on'
            then:
              - service: script.sleep_and_wake
                data:
                  mode: wake
                  target: house
          - service: input_boolean.turn_off
            data: {}
            target:
              entity_id:
                - input_boolean.mode_house_sleep
                - input_boolean.mode_house_hibernate
    default: []
mode: single