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#!/usr/bin/ruby
require 'gtk2'
require 'gtkglext'
#require 'libglade2'
require 'rb-inotify'
require 'camera'
require 'player'
RESOLUTIONS = [
[ 1280, 1024 ],
[ 1152, 864 ],
[ 1024, 768 ],
[ 800, 600 ],
[ 640, 480 ],
[ 512, 384 ],
[ 480, 360 ],
[ 320, 240 ],
[ 240, 180 ],
[ 160, 120 ],
[ 80, 60 ],
[ 32, 24 ]
]
class UI < Gtk::Builder
def initialize(cl)
@cl = cl
super()
add_from_file('pfview.glade')
connect_signals { |handler| method(handler) }
@area = get_object('draw')
@area.set_gl_capability(Gdk::GLConfig.new(Gdk::GLConfig::MODE_DEPTH | Gdk::GLConfig::MODE_DOUBLE | Gdk::GLConfig::MODE_RGB))
@area.set_size_request(@cl.max_width, @cl.max_height)
status = get_object('statusbar')
@empty_pixbuf = Gdk::Pixbuf.new((0..(3*@cl.max_width*@cl.max_height-1)).map { 0.chr }.join, Gdk::Pixbuf::ColorSpace::RGB, false, 8, @cl.max_width, @cl.max_height, @cl.max_width)
rs = get_object('resolution_store')
@invalid_resolutions = 0
RESOLUTIONS.each { |i|
if (i[0] > @cl.max_width) or (i[1] > @cl.max_height) then
@invalid_resolutions += 1
else
rs.append()[0] = sprintf('%ix%i',i[0],i[1])
end
}
resolution = get_object('resolution')
resolution.active = 0
resolution.signal_connect('changed') { |widget|
@cl.set_resolution(RESOLUTIONS[widget.active + @invalid_resolutions])
draw_expose_event_cb(@area, nil)
}
exposure = get_object('exposure')
exposure.value = @cl.exposure
camera_mode = get_object('camera_mode')
camera_mode.active = (@cl.camera_mode > 0)?1:0
update_archive_store
notifier = INotify::Notifier.new
notifier_io = notifier.to_io
notifier.watch("saved_camera_images", :moved_from, :moved_to, :create, :delete) {
update_archive_store
}
GLib::Timeout.add(1000) {
notifier.process if IO.select([notifier_io], [], [], 0)
true
}
@pending_text = nil
GLib::Timeout.add(100) {
if @pending_text
status.text = @pending_text
@pending_text = nil
end
true
}
get_object('window1').visible = true
fps_value_changed_cb(get_object('fps'))
display_mode_changed_cb(get_object('display_mode'))
@cl.set_procs(
lambda{ |text, atonce|
if atonce
#Expecting this called from main thread
status.text = text
Gtk.main_iteration while Gtk.events_pending?
else
#This causing crash and blocking as well not working good
#status.text = text
@pending_text = text
end
},
lambda{ |width, height, data|
Gdk::RGB.draw_gray_image(@area.window, @area.style.fg_gc(@area.state), 0, 0, width, height, Gdk::RGB::DITHER_NORMAL, data, width)
}
)
end
def gtk_widget_delete(user_data, ev)
end
def gtk_main_quit(user_data)
Gtk.main_quit
end
def gtk_widget_hide(widget)
widget.visible = false
end
def fps_value_changed_cb(widget)
@cl.display_fps = widget.value
end
def display_mode_changed_cb(widget)
@cl.display_mode = widget.active
end
def exposure_value_changed_cb(widget)
@cl.exposure = widget.value
end
def camera_mode_changed_cb(widget)
@cl.camera_mode = widget.active
end
def draw_expose_event_cb(area, event)
@area.window.draw_pixbuf(nil, @empty_pixbuf, 0, 0, 0, 0, @cl.max_width, @cl.max_height, Gdk::RGB::DITHER_NORMAL, 0, 0)
end
def capture_clicked_cb(widget)
widget.sensitive = false
get_object('stop').sensitive = true
get_object('replay').sensitive = false
save = get_object('save')
storage = @cl.start_capture(save.active, get_object('time').value) {
get_object('stop').sensitive = false
get_object('capture').sensitive = true
get_object('replay').sensitive = true
}
if (storage > 0) then
save.active = storage
end
end
def stop_clicked_cb(widget)
@cl.stop_capture
end
def replay_clicked_cb(widget)
@cl.replay { |width, height, images, frames|
Player.new(get_object('fps').value, width, height, images, frames)
}
end
def update_archive_store()
a = get_object('archive')
s = get_object('archive_store')
cur = a.active
cur_dir = (a.active >= 0)?s.get_value(a.active_iter, 1):nil
curid = 0
active = -1
s.clear
Dir.foreach("saved_camera_images") { |fn|
if fn =~ /^(\d{8}_\d{6})(\.(.+))?$/
item = s.append()
item[0] = $2?sprintf("%s (%s)",$3, $1):"Unknown (#{fn})"
item[1] = fn
active = curid if cur_dir == fn
curid += 1
end
}
if curid > 0 then
a.sensitive = true
a.active = active
if active >= 0 then
get_object('play').sensitive = true
get_object('delete').sensitive = true
else
get_object('play').sensitive = false
get_object('delete').sensitive = false
end
else
a.active = -1
a.sensitive = false
get_object('play').sensitive = false
get_object('delete').sensitive = false
end
end
def archive_changed_cb(widget)
if widget.active >= 0
get_object('play').sensitive = true
get_object('delete').sensitive = true
end
end
def play_clicked_cb(widget)
active_iter = get_object('archive').active_iter
active = get_object('archive_store').get_value(active_iter, 1)
Player.new(get_object('fps').value, nil, nil, active, nil)
end
def delete_clicked_cb(widget)
active_iter = get_object('archive').active_iter
active = get_object('archive_store').get_value(active_iter, 1)
system "rm -rf saved_camera_images/#{active}"
end
def destroy()
get_object('window1').destroy
end
end
Thread.abort_on_exception = true
$freemem = Integer(`free -b | awk 'NR==3 { print $4 }'`)
cl = Camera.new
ui = UI.new(cl)
#It interupts Fg_ function in second thread and exception is comming from there...
#Kernel.trap("INT") {
# ui.destroy
#}
#GLib::Idle.add { cl.iteration }
# We need to do it here, otherewise GC.start call in camera will took to long
GC.start
cl.open
Gtk.main
cl.close
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