/* ----------------------------------------------------------------------- Copyright: 2010-2021, imec Vision Lab, University of Antwerp 2014-2021, CWI, Amsterdam Contact: astra@astra-toolbox.com Website: http://www.astra-toolbox.com/ This file is part of the ASTRA Toolbox. The ASTRA Toolbox is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. The ASTRA Toolbox is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the ASTRA Toolbox. If not, see . ----------------------------------------------------------------------- */ #ifndef _INC_ASTRA_RECONSTRUCTIONALGORITHM3D #define _INC_ASTRA_RECONSTRUCTIONALGORITHM3D #include "Globals.h" #include "Config.h" #include "Algorithm.h" #include "Float32ProjectionData3D.h" #include "Float32VolumeData3D.h" namespace astra { class CProjector3D; /** * This is a base class for the different implementations of 3D reconstruction algorithms. * * \par XML Configuration * \astra_xml_item{ProjectorId, integer, Identifier of a projector as it is stored in the ProjectorManager.} * \astra_xml_item{ProjectionDataId, integer, Identifier of a projection data object as it is stored in the DataManager.} * \astra_xml_item{ReconstructionDataId, integer, Identifier of a volume data object as it is stored in the DataManager.} * \astra_xml_item_option{ReconstructionMaskId, integer, not used, Identifier of a volume data object that acts as a reconstruction mask. 1 = reconstruct on this pixel. 0 = don't reconstruct on this pixel.} * \astra_xml_item_option{SinogramMaskId, integer, not used, Identifier of a projection data object that acts as a projection mask. 1 = reconstruct using this ray. 0 = don't use this ray while reconstructing.} * \astra_xml_item_option{UseMinConstraint, bool, false, Use minimum value constraint.} * \astra_xml_item_option{MinConstraintValue, float, 0, Minimum constraint value.} * \astra_xml_item_option{UseMaxConstraint, bool, false, Use maximum value constraint.} * \astra_xml_item_option{MaxConstraintValue, float, 255, Maximum constraint value.} */ class _AstraExport CReconstructionAlgorithm3D : public CAlgorithm { public: /** Default constructor, containing no code. */ CReconstructionAlgorithm3D(); /** Destructor. */ virtual ~CReconstructionAlgorithm3D(); /** Initialize the algorithm with a config object. * * @param _cfg Configuration Object * @return initialization successful? */ virtual bool initialize(const Config& _cfg); /** Initialize class. * * @param _pProjector Projector Object. * @param _pSinogram ProjectionData3D object containing the sinogram data. * @param _pReconstruction VolumeData3D object for storing the reconstructed volume. */ bool initialize(CProjector3D* _pProjector, CFloat32ProjectionData3D* _pSinogram, CFloat32VolumeData3D* _pReconstruction); /** Clear this class. */ virtual void clear(); /** Add a min/max constraint to the reconstruction process * * @param _bUseMin True if the algorithm should use a min constraint. * @param _fMinValue Lower value to clip pixel values to. * @param _bUseMax True if the algorithm should use a max constraint. * @param _fMaxValue Upper value to clip pixel values to. */ void setConstraints(bool _bUseMin, float32 _fMinValue, bool _bUseMax, float32 _fMaxValue); /** Set a fixed reconstruction mask. A pixel will only be used in the reconstruction if the * corresponding value in the mask is 1. * * @param _pMask Volume Data object containing fixed reconstruction mask * @param _bEnable enable the use of this mask */ void setReconstructionMask(CFloat32VolumeData3D* _pMask, bool _bEnable = true); /** Set a fixed sinogram mask. A detector value will only be used in the reconstruction if the * corresponding value in the mask is 1. * * @param _pMask Projection Data object containing fixed sinogram mask * @param _bEnable enable the use of this mask */ void setSinogramMask(CFloat32ProjectionData3D* _pMask, bool _bEnable = true); /** Get all information parameters. * * @return map with all boost::any object */ virtual std::map getInformation(); /** Get a single piece of information. * * @param _sIdentifier identifier string to specify which piece of information you want * @return boost::any object */ virtual boost::any getInformation(std::string _sIdentifier); /** Get projector object * * @return projector */ CProjector3D* getProjector() const; /** Get sinogram data object * * @return sinogram data object */ CFloat32ProjectionData3D* getSinogram() const; /** Get Reconstructed Data * * @return reconstruction */ CFloat32VolumeData3D* getReconstruction() const; /** Get Fixed Reconstruction Mask * * @return fixed reconstruction mask */ CFloat32VolumeData3D* getReconstructionMask() const; /** Perform a number of iterations. * * @param _iNrIterations amount of iterations to perform. */ virtual void run(int _iNrIterations = 0) = 0; /** Get a description of the class. * * @return description string */ virtual std::string description() const; /** Get the norm of the residual image. * Only a few algorithms support this method. * * @param _fNorm if supported, the norm is returned here * @return true if this operation is supported */ virtual bool getResidualNorm(float32& _fNorm) { return false; } protected: /** Check this object. * * @return object initialized */ bool _check(); /** Initial clearing. Only to be used by constructors. */ virtual void _clear(); //< Projector object. CProjector3D* m_pProjector; //< ProjectionData3D object containing the sinogram. CFloat32ProjectionData3D* m_pSinogram; //< VolumeData3D object for storing the reconstruction volume. CFloat32VolumeData3D* m_pReconstruction; //< Use minimum value constraint? bool m_bUseMinConstraint; //< Minimum value constraint. float32 m_fMinValue; //< Use maximum value constraint? bool m_bUseMaxConstraint; //< Maximum value constraint. float32 m_fMaxValue; //< Dataobject containing fixed reconstruction mask (0 = don't reconstruct) CFloat32VolumeData3D* m_pReconstructionMask; //< Use the fixed reconstruction mask? bool m_bUseReconstructionMask; //< Dataobject containing fixed reconstruction mask (0 = don't reconstruct) CFloat32ProjectionData3D* m_pSinogramMask; //< Use the fixed reconstruction mask? bool m_bUseSinogramMask; }; // inline functions inline std::string CReconstructionAlgorithm3D::description() const { return "3D Reconstruction Algorithm"; }; inline CProjector3D* CReconstructionAlgorithm3D::getProjector() const { return m_pProjector; } inline CFloat32ProjectionData3D* CReconstructionAlgorithm3D::getSinogram() const { return m_pSinogram; } inline CFloat32VolumeData3D* CReconstructionAlgorithm3D::getReconstruction() const { return m_pReconstruction; } inline CFloat32VolumeData3D* CReconstructionAlgorithm3D::getReconstructionMask() const { return m_pReconstructionMask; } } // end namespace #endif